Panayiotis Zaphiris (short bio)
Cyprus University of Technology, Cyprus
Antigoni Parmaxi (short bio)
Cyprus University of Technology, Cyprus
Andreas Papallas (short bio)
Cyprus University of Technology, Cyprus
Objectives:
This tutorial will cover the area of Design Research with a focus on co-creative design. Designers and HCI practitioners need to develop novel ideas and propositions for design challenges.
Co-creative design entails the process in which the person who will eventually be served through the design process is given the position of “experts of their experience”, and plays a crucial role in knowledge development, idea generation and concept development. In generating insights the researcher supports the “expert of his/her experience” by providing tools for ideation and expression that form part of what is known as Design Research. Design research is research to inform and inspire the design and development process. In these approaches, the designer and the researcher collaborate on the tools for ideation with an aim to give form the ideas.
Content and benefits:
In this tutorial we will introduce the theoretical foundations of co-creative Design and Design Research and then cover a series of tools and methodologies that encourage creative thinking/Co-creative Design. In addition the tutorial will cover issues related to: Planning, gathering data in the field, analysis, communicating your design, conceptualizing your design, bridging, transformation and social change
The tutorial will start with a coverage of the importance of co-creative Design by addressing topics like:
- How can novel ideas be nourished under a co-creative design process
- How to facilitate and encourage co-creative design process in any form of design
- How to embed yourself in a co-design process
- How to provide solutions to practical issues under a co-creative design process
- How to practice strategy development, prototyping, testing and implementation under a co-creative design process
Upon completion of this tutorial, participants will be able to:
- Apply a variety of design research methods to specific design challenges.
- Employ specific ethnographic research methods in design projects.
- Practice strategy development, prototyping, testing and implementation.
- Demonstrate how personas, interviewing, and iterative design processes are part of co-creative design process.
Target Audience:
Target audience includes (but is not limited to): designers, game developers, researchers working in areas related to creative design/thinking or design thinking, interface architects, activists, artists, information designers.
Bio Sketch of Presenters:
Prof. Panayiotis Zaphiris is a Professor at the Department of Multimedia and Graphic Arts of the Cyprus University of Technology. He is also the Dean of School of Fine and Applied Arts where he also directs and teaches on the online
MSc in Interaction Design. Before returning to Cyprus he was a Reader at the Centre for Human-Computer Interaction Design , School of Informatics of City University London where he still hold the title of Honorary Senior Visiting Fellow. Before City University, he was a researcher at the Institute of Gerontology at Wayne State University from where he also got his Ph.D. in Human Computer Interaction (HCI). His research interests lie in HCI with an emphasis on inclusive design and social aspects of computing. He is especially interested in HCI issues related to the elderly and people with disabilities. He is also interested in internet related research (web usability, mathematical modelling of browsing behaviour in hierarchical online information systems, online communities, e-learning, web based digital libraries and finally social network analysis of online human-to-human interactions).
Dr. Antigoni Parmaxi is a Postdoctoral Research Associate at the Cyprus Interaction Lab, Department of Multimedia and Graphic Arts of the Cyprus University of Technology (CUT) where she also teaches on the online
MSc in Interaction Design, and a special teaching staff at the Language Centre of CUT. She holds a BA in Classical Studies from the University of Cyprus, an MA in Pedagogical Sciences from the same University and a PhD from the Department of Multimedia and Graphic Arts of the Cyprus University of Technology. In her PhD dissertation she focused on the potential of social technologies as instructional tools that support social construction of an artifact by a group of learners. Her work is situated at the intersection of social computing, language learning, and constructionism.
Andreas Papallas is a Research Associate at the Cyprus Interaction Lab, Department of Multimedia and Graphic Arts of the Cyprus University of Technology (CUT). He holds a BA in Architecture from the University of Sheffield and an MPhil in Architecture and Urban Design with distinction from the University of Cambridge. His thesis, that set out to explore the role of space in ameliorating inter-ethnic tensions and propose ways to encourage meaningful interaction, was honoured with the Susan and Geoffrey Twining Egginton Scholarship. His work has been presented at conferences and exhibitions in San Francisco (Association of American Geographers '16), Cambridge (CRASSH Urban Research City Seminar '15), Madrid (Contested Cities to Global Urban Justice '16) and Nicosia. His research interest lies in design methods in evaluating, analysing and visualising complex urban conditions.
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